project zomboid negative traits that go away

if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[336,280],'setreadygame_com-leader-1','ezslot_15',114,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-leader-1-0'); Along with this you have the option to pick up the positive trait known as Brave. Growing crops is great, but the benefit from farming skill is not significant enough. Nimble along with weapon proficiency and fitness is the key to taking on sizable groups effectively. As such, the negative traits we have chosen are quite possibly the least harmful ones in the game. Although note that it's per-detection tick, which I think might be around one real-life second or something? Strong, Thick Skinned, Outdoorsman Keen Hearing traits fall under positive traits. It's good, but even at max speed boost you can be wasting hours of your real life into this game by taking this trait instead of Fast Reader. How do Project Zomboid traits work, exactly? MUST HAVE Negative Traits - Project Zomboid - YouTube All rights reserved. 3- Depends on how you want to play. Provides a 30% XP boost on top of existing boosts to ALL skills. Best Negative Traits in Project Zomboid - Pro Game Guides ._9ZuQyDXhFth1qKJF4KNm8{padding:12px 12px 40px}._2iNJX36LR2tMHx_unzEkVM,._1JmnMJclrTwTPpAip5U_Hm{font-size:16px;font-weight:500;line-height:20px;color:var(--newCommunityTheme-bodyText);margin-bottom:40px;padding-top:4px;text-align:left;margin-right:28px}._2iNJX36LR2tMHx_unzEkVM{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex}._2iNJX36LR2tMHx_unzEkVM ._24r4TaTKqNLBGA3VgswFrN{margin-left:6px}._306gA2lxjCHX44ssikUp3O{margin-bottom:32px}._1Omf6afKRpv3RKNCWjIyJ4{font-size:18px;font-weight:500;line-height:22px;border-bottom:2px solid var(--newCommunityTheme-line);color:var(--newCommunityTheme-bodyText);margin-bottom:8px;padding-bottom:8px}._2Ss7VGMX-UPKt9NhFRtgTz{margin-bottom:24px}._3vWu4F9B4X4Yc-Gm86-FMP{border-bottom:1px solid var(--newCommunityTheme-line);margin-bottom:8px;padding-bottom:2px}._3vWu4F9B4X4Yc-Gm86-FMP:last-of-type{border-bottom-width:0}._2qAEe8HGjtHsuKsHqNCa9u{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-bodyText);padding-bottom:8px;padding-top:8px}.c5RWd-O3CYE-XSLdTyjtI{padding:8px 0}._3whORKuQps-WQpSceAyHuF{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px}._1Qk-ka6_CJz1fU3OUfeznu{margin-bottom:8px}._3ds8Wk2l32hr3hLddQshhG{font-weight:500}._1h0r6vtgOzgWtu-GNBO6Yb,._3ds8Wk2l32hr3hLddQshhG{font-size:12px;line-height:16px;color:var(--newCommunityTheme-actionIcon)}._1h0r6vtgOzgWtu-GNBO6Yb{font-weight:400}.horIoLCod23xkzt7MmTpC{font-size:12px;font-weight:400;line-height:16px;color:#ea0027}._33Iw1wpNZ-uhC05tWsB9xi{margin-top:24px}._2M7LQbQxH40ingJ9h9RslL{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px} But if you are looking for positive traits, you can find a link to a guide for the best positive traits below. In a game where getting injured has a high chance of death, you won't want to get hurt often anyway. Yes. -4 Fitness, Very Underweight: Very low strength, very low endurance and prone to injury. Take weak stomach instead. My attempt at a meta build had underweight and athletic in the same build; like you said the massive benefit kicks in at 9. Chances are you are taking a character with an occupation and already have an idea on what which weapons you wish to skill up. Each trait takes a certain amount of points away from the player's total of points, so they will also need to select negative traits to balance trait point count. Looking through the list, I think you got them all. Impacts combat a lot less than you'd think, especially since your character panics no matter what when they see a horde early-game. Outdoorsman: I never take it. Its also very cheap considering the bonus. The combo costs 2 points net for 1 str, 1 axe and 1 sprinting. Asthmatic: 2/5 very viable since it doesn't actually reduce Fitness, which is what decides how sleepy you get and how fast you attack. Nimble increases your move speed in combat stance but is almost impossible to level without some kind of boost. Smokes have always been pretty easy to find in Project Zomboid. Here you will find what we consider the best positive traits to choose in Project Zomboid. One decent trait for getting a couple of points back is of course slow reader. Espaol - Latinoamrica (Spanish - Latin America). /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/IdCard.ea0ac1df4e6491a16d39_.css.map*/._2JU2WQDzn5pAlpxqChbxr7{height:16px;margin-right:8px;width:16px}._3E45je-29yDjfFqFcLCXyH{margin-top:16px}._13YtS_rCnVZG1ns2xaCalg{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex}._1m5fPZN4q3vKVg9SgU43u2{margin-top:12px}._17A-IdW3j1_fI_pN-8tMV-{display:inline-block;margin-bottom:8px;margin-right:5px}._5MIPBF8A9vXwwXFumpGqY{border-radius:20px;font-size:12px;font-weight:500;letter-spacing:0;line-height:16px;padding:3px 10px;text-transform:none}._5MIPBF8A9vXwwXFumpGqY:focus{outline:unset} You will amass a whopping 8 points to use on some other positive traits as well. Also makes vehicles louder. Slow Healer (doesn't really matter; also don't get hurt), High Thirst (water is trivial unless you have month-long drought), Underweight (just gorge yourself on perishable food before the power goes out), Smoker (this is a positive trait disguised as a negative one), Prone to Illness (free points; just don't sit out in the rain naked for hours), Hearty Appetite (food isn't much of a problem and you need to eat enough calories to maintain a healthy weight anyway), Conspicuous (it makes you more likely to be spotted, but zombies are doing lots of spot checks anyway so it doesn't matter much), Weak Stomach (you shouldn't be eating bad food regardless, so this is free points), Short Sighted (it's broken and only decreases your foraging radius), Cowardly (unless you're going up against giant hordes panic isn't really an issue, and Beta Blockers are plentiful), Slow Reader (it's annoying but not bad, you just spend more time fast-forwarding in your base). For example, inconspicuous is actually not that great and it's opposite conspicuous can be worth taking as they both only change the chance a zombie will see you on a tile per tick. May be worth it if its something you personally struggle with, or if it fits your playstyle. Everything in this skill is either learned quickly through the foraging skill, or through a fairly easy to find magazine. But let me convince you why pacifist is a good choice. Tomatoes do have a reason to be grown in that they can be used in mouse traps (IDK why), however they're still bad because the plants grow too few tomatoes and take too long to grow in comparison to cabbage. This increases how far you can "see" behind your character and is enough of a buff that you can fast-forward and still react to zombies that attack from behind. Running XP boost will be very useful, as it can be slow to level up, but there are more important traits you can take first. The only real issue would be sleeping but you can just choose a base with a big enough room to place a bed in. Carry weight before encumbrance didnt increase, nor did the maximum 50 carry weight cap. ), Its a free +2 points and doesnt affect your gameplay at all (as far as Ive seen), Edit: oops I misunderstood its actually -2 points, but for a general +35% esp gain increase to everything is a steal, this is controversial, but I always take hard of hearing perk. As long as you arent fighting zombies in melee combat non-stop theres no reason that should need first-aid. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? Too expensive take hiker instead. One of them is asthmatic, which I don't think should be too much of an issue if I'm going for a stealth build. Runner: 3/5. This one is pretty easy to mitigate by simply eating a lot of food once you are playing the game. Which negative traits do you guys usually pick? Even if I dont want a huge disadvantage at the start of the game I usually grab this perk. Also can get you killed, and makes trailers difficult/unviable/impossible, along with towing or pushing vehicles/wrecks that are blocking the road. Stress from being bloody is annoying and can be an issue unless you have a lot of water collectors or are set up by a river. This also reduces your base fatigue rate by a good amount, meaning that you avoid the horrendous tired debuffs for longer. I'd rate it much higher, especially for newer players as it will help prevent deaths. Waste of one point. Organized: 3/5 if not 4/5. Then you will already have a extra point or two into your category of choice from this. Avoid this like the plague. For more guides onProject Zomboid, we at Pro Game Guides have you covered with an ever-expanding roster of guides! Best traits in Project Zomboid - Dot Esports In a game where a scratch from a zombie can be life or death, preventing injury altogether is great. You can just eat more or less and eventually it will be free points. As its an RPG game you are developing your own story, so play as you wish. @keyframes _1tIZttmhLdrIGrB-6VvZcT{0%{opacity:0}to{opacity:1}}._3uK2I0hi3JFTKnMUFHD2Pd,.HQ2VJViRjokXpRbJzPvvc{--infoTextTooltip-overflow-left:0px;font-size:12px;font-weight:500;line-height:16px;padding:3px 9px;position:absolute;border-radius:4px;margin-top:-6px;background:#000;color:#fff;animation:_1tIZttmhLdrIGrB-6VvZcT .5s step-end;z-index:100;white-space:pre-wrap}._3uK2I0hi3JFTKnMUFHD2Pd:after,.HQ2VJViRjokXpRbJzPvvc:after{content:"";position:absolute;top:100%;left:calc(50% - 4px - var(--infoTextTooltip-overflow-left));width:0;height:0;border-top:3px solid #000;border-left:4px solid transparent;border-right:4px solid transparent}._3uK2I0hi3JFTKnMUFHD2Pd{margin-top:6px}._3uK2I0hi3JFTKnMUFHD2Pd:after{border-bottom:3px solid #000;border-top:none;bottom:100%;top:auto} 4 points, too. I play with darker nights so Cat Eyes is one that I always take. Water is very easy to find, not worth 6 points, stops you from taking high thirst. Expensive, though. Still pretty bad for new players. But keep in mind that you will need to deal with this trait's adverse side effects for the early portion of your game, which islow endurance and endurance regeneration. When choosing traits for a character, remember any skill (other than fitness and strength gets a permanent XP bonus (1- 75% 2- 100% 3+ 125% to that skill, as well as extra level(s.)). Traits are divided up into positive traits that cost points to have, and negative traits that give you points to spend. I'd put Dextrous at 3. ._3Z6MIaeww5ZxzFqWHAEUxa{margin-top:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._3EpRuHW1VpLFcj-lugsvP_{color:inherit}._3Z6MIaeww5ZxzFqWHAEUxa svg._31U86fGhtxsxdGmOUf3KOM{color:inherit;fill:inherit;padding-right:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._2mk9m3mkUAeEGtGQLNCVsJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;color:inherit} PERSONALLY my ideal car is a Horizon or Dart with a 100/100 performance muffler so I would not want Speed Demon to ruin the stealthmobile. Out of shape, unfit - by training fitness. Maintenance and carpentry are essential skills. Ranking All Negative Traits in Project Zomboid (SOTO Edition) Also prevents you from using the radio for weather/helicopter event warnings. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight (uncertain, but open to others testing) Underweight Unfit Very Underweight Weak Community provided temporary traits: Create an account to follow your favorite communities and start taking part in conversations. New comments cannot be posted and votes cannot be cast, The subreddit for Project Zomboid. Related: Best Positive Traits in Project Zomboid Build 41. Not worth it, dexterous is too useful, and the 400% transfer rate is insane. ._1QwShihKKlyRXyQSlqYaWW{height:16px;width:16px;vertical-align:bottom}._2X6EB3ZhEeXCh1eIVA64XM{margin-left:3px}._1jNPl3YUk6zbpLWdjaJT1r{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;padding:0 4px}._1jNPl3YUk6zbpLWdjaJT1r._39BEcWjOlYi1QGcJil6-yl{padding:0}._2hSecp_zkPm_s5ddV2htoj{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;margin-left:0;padding:0 4px}._2hSecp_zkPm_s5ddV2htoj._39BEcWjOlYi1QGcJil6-yl{padding:0}._1wzhGvvafQFOWAyA157okr{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;box-sizing:border-box;line-height:14px;padding:0 4px}._3BPVpMSn5b1vb1yTQuqCRH,._1wzhGvvafQFOWAyA157okr{display:inline-block;height:16px}._3BPVpMSn5b1vb1yTQuqCRH{background-color:var(--newRedditTheme-body);border-radius:50%;margin-left:5px;text-align:center;width:16px}._2cvySYWkqJfynvXFOpNc5L{height:10px;width:10px}.aJrgrewN9C8x1Fusdx4hh{padding:2px 8px}._1wj6zoMi6hRP5YhJ8nXWXE{font-size:14px;padding:7px 12px}._2VqfzH0dZ9dIl3XWNxs42y{border-radius:20px}._2VqfzH0dZ9dIl3XWNxs42y:hover{opacity:.85}._2VqfzH0dZ9dIl3XWNxs42y:active{transform:scale(.95)} Want an overweight lumberjack? Feeble and Weak: 3/5 strength is much easier to level than Fitness, and is also less important. Although the description of the negative trait says it decreases the player's vision, It appears not to affect the character in any noticeable way. You still can hear zombies that are sneaking up on you if you're actually listening to the game, the sound is just a bit muffled. The reason is because the penalty is given to you from being overweight, and not picking the trait itself. Comments are on moderation and will be approved in a timely manner. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Why the hell did i think writing this was a good idea this took like an hour fuck AAAAAAAAAAAAAAAA. 2 High Thirst. Unfortunately you arent able to get this trait if your character has the Veteran job as this removes panic from your character completely. Otherwise, 5 free points. Before posting try the sledgehammer. Underweight has a similar penalty, it makes your attacks deal less damage. Athletic is non negotiable. This also applies to backpack storage but is still a convenience perk. Description - Increases reading speed and takes less time for books. Despite Project Zomboid's slow healing ability, it is actually an enjoyable negative trait. Press question mark to learn the rest of the keyboard shortcuts. Valve Corporation. One tiny mistake and the character youve had for a few in-games weeks/months is gone and so are your skills. Ranking All Negative Traits in Project Zomboid (SOTO Edition) Kokoplays MB 45.3K subscribers Subscribe 5.1K views 2 months ago I'm ranking all negative traits from Simple Overhaul mod.