- Papyrus Optimizations, further reducing (harmless) log errors and spam. - These occur for every single Dawnguard quest Serana does with you (from Bloodline to Kindred Judgement, barring the side-quests after Bloodline for each Dawnguard side). - Disabled SDA_SeranaRomance 11 (Date at the Bannered Mare) quest when it isn't currently running, - Changed the original recap line starter and added a new one for more consistency with the Dawnguard questline plot and the players chosen side. - While drinking (if in third person) the player will now also play the appropriate drinking animations. The patch has been completely redone (new records and new patch name), so just to be on the safe side you should start a new game with it/a game that hasn't had a Lustmord patch installed. Not required for both mods to work together well, just a quality of life improvement for repetitive Hello dialogue. . "leads to romance scene), - Each Serana Romance quest is now shut down after it has run, as to not waste game resources, - Fixed looping dialogue animations some users may potentially experience during the Serana Date quest. This patch was made to ensure players who followed those deities via the Wintersun mod could still accrue favor with them , while being "married" to Serana. - New Radiant dialogue. This allows her to converse with the player better when she needs to. The 'Realistic' option is set by default. There's still a whole lot I can do with Serana Dialogue Add-On (including stuff I've pushed back, like the Lost to the Ages commentary). - Serana should no longer comment on how nice the player's house is when the player is in Hjerim and "Blood on the Ice" is currently running, - Made one of the DLC1RNPCGeneralHello lines use the proper voice line, - Replaced the initial "Can I Talk to You for a bit?" - Serana will no longer compliment your skills when she is in a dungeon. This includes anything that will be seen by an audience of people, whether it be a Skyrim modification or even a video.Mod Pack Authors can use my content in their mod lists (even without my permission) but CANNOT benefit off of monetizations in any way, shape, or form. It wouldn't make sense for Serana to become more outspoken and bantery to other characters so soon after waking up, - Added AlternateVoice=1 condition to hello lines that should have had it, - Workarounds added to prevent FG seduction dialogue from popping up on Serana after she has been married (thanks jgostling!). This means that SDA will already include many quality of life or bugfixes for Serana as a follower. Due to limited voice lines though, (even spliced) I can only do so much. A quest marker will be provided for where to go. Also rewrites of player dialogue for some of that conversation, Choosing the rejection response no longer disables Serana Romance and Serana Friendship. Upon initiating a short conversation with her (available during the Moth Priest hunt at the earliest) Serana will give you a spell that allows you to summon her from just about anywhere! Sometimes Serana will become fixated in a particular direction and continue to face that direction despite the player turning. Edits out some of the dialogue Serana Dialogue Edit adds, as to not thematically conflict with the additions my mod makes to similar dialogue branches (currently Hellos and Combat Idles). Conditional to only occur if player has started the main quest and is recognized as Dragonborn.
Serana Dialogue Add-On - Nexus Mods :: Skyrim Special Edition - Added in Papyrus log debug messages for the horse feature, to help troubleshoot additional issues. If you have more questions or would like to know more, please visit my website! If she can't wait, Serana's wait functionality will just be suspended - though this may create some wonkiness, so I suggest you do not complete the Diplomatic Immunity quest with Serana, or use the sleep feature once Chasing Echoes is active. If they are, then a global value is toggled which disables all Kerstyn VA dialogue, keeping Laura Bailey's voice instead. Added more safeguards to the triggerboxes for some College of Winterhold commentaries, so that they can't be triggered if Serana isn't following the player. - Coded in some Drinking Buddies content (disabled for now, as it's still very much a WIP), - Disabled old and buggy content from previous SDA versions, - Serana no longer talks to you about marriage anymore (vanilla conversation) if you've already married her. - 10 brand-new custom conversations, tied to specific character names! This quest can be triggered after the Bannered Mare Date and the subsequent friendship conversation. If you still want to experience it (with a mute Auri), you can type "setpapyrusquestvar SDA_FollowerBanter AuriBanter True" in the console. - The romance quests can be experienced regardless of which side you choose in Dawnguard. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Serana Dialogue Add-On Simplified Chinese Translation, Serana Dialogue Addon - version francaise, Serana Dialogue Add-On - Russian Translation SE, Serana Dialogue Add-On - TRADUZIONE ITALIANA, Serana Dialogue Add-On SE - Russian Translation, Serana Dialogue Add-On Turkish Translation, Serana Dialogue Add-On - spolszczenie (polish translation), Serana Dialogue Add-On -Translation Brazilian Portuguese - PT-BR - Version 3.2.1, Serana Dialogue Add-On Traditional Chinese Translation, Serana Dialogue Add-On SE 3.0.1.0 - Traducao PT-BR, Serana Dialogue Add-On - Spanish (Voces y Textos), Serana Dialog Add-on - Polish Translation, Serana Dialogue Add-On - Czech Translation. - Renamed an SDA test cell for compatibility with the Umbra Creation Club mod. - Greatly reduced frequency of Serana's irritated sneak greets, - Companions and Jorrvaskr general location-awareness. Just make sure you talk with her while in that same room, with that bed already rented. Over 160+ new lines! When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Dubbed Serana's Charm, this increases the player's speech skill whenever Serana is nearby (This is only available on saves which have not gotten past the point when she first romances you). She will then call the player by their custom name! - Backend functionality improvements to the "A Date at the Bannered Mare" quest to ensure it runs more smoothly. Also, the Snuggly Serana mod is now rendered obsolete and incompatible with the release of the Campfire patch). - Some backend changes to ensure some of the Main Quest dialogue fired off correctly, and at the right times. - A lot of backend improvements on how NPC banter quests are started. ", - Serana Companions commentary is now started via a ChangeLocationEvent SM Node. This happens later in the Dawnguard questline so it's good for roleplay. dialogue. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Improved pacing and tone of the "Trust" conversation by cutting unnecessary lines that made the conversation a bit melodramatic. - The friendship variable is now optionally set through completing a set number of backstory dialogues with Serana. - More radiant dialogue, occurring at either sunrise or sunset. - Removed debug notification that shouldn't be there for the horse riding. It was not possible to disable the zombie spell without editing Serana's base NPC record, which is out of the scope of this mod (as to keep it compatible with all Serana Replacers). * Even with that considered, this mod will still continue to be developed and updated with a plethora of new content in the future. - Tweaked existing dialogue cool-downs to prevent them from being spammy, - A lot of radiant world commentary on various locations, from animal dens and bandit camps, to even military barracks, - Commentary on Discerning the Transmudane. ), - Manually went through a lot of the Serana Romance files and adjusted audio for those that were too quiet, - Improved face animations for some of the Serana Romance lines, - More ITPOs/ITM cleaning (Thanks to Astakos for pointing out the records! Rewrote player dialogue in House of Horrors commentary "He violated you">>>"He assaulted you". Serana will no longer interrupt you during Amaund's briefing (Dark Brotherhood commentary), Tweaks to Companions, DB, and CoW commentary SM node entries, Tweaks to Serana's other SM commentary node entries as well, so that they only start when Serana is following you and the relevant quest is running (in addition to the existing Friendship and Dawnguard progress variables), The spell magic effect which tracks cell changes is now removed at the end of completing the CoW and DB quests respectively, SDA Silent Teleport is no longer called when it really doesn't need to be (applied to CoW, DB commentaries mainly), SexLab integration fixed, now native to SDA. This is so you don't miss any commentary she has to say, when she wants to speak. - Disabled a bit more radiant idles for a more consistent experience. - Changed some conditions with the Odahviig commentary scene to make sure it fires (this was finnicky for some users before, sometimes it was occurring after a considerable delay/fast travel), - More alternate voice script toggles have been added to make sure voice-over transition is more seamless, - Added alternate voice flags to dialogue that was supposed to have them before, - Serana's post MQ commentary now has a script setting the quest stage, that was supposed to be there before. This should help with the VA disparity and greatly improve overall user experience. - Added conditions to some combat dialogue to ensure they won't fire off unless Serana has warmed up to you a bit. Big Update! Included in this mod: Dialogue which will appear to change Serana's attributes making her marriable. - Removed an unecessary voice file from the archive which didn't play in-game, - Serana now faces NPCs while talking to them (was previously just headtracking). - Fixed an oversight toggle that accidentally triggered the Laura Bailey voice during the Prophet quest (Dawnguard side). Happens every day or so, she'll choose to give gifts spontaneously (the player will be notified when Serana wants to give a gift). Over 100 lines of new dialogue! - Disabled Serana Romance as a requirement for the Kindred Judgement conversation, as it also works thematically for a platonic relationship, - Tweaked some conditions on radiant hello lines to be more thematically in line with Serana's character development throughout Dawnguard, - Fixed some issues with OStim integration. Dark Brotherhood faction awareness and quest commentary. On the other hand for users who don't have Flower Girls installed, romance scenes will be implemented as fade-to-blacks with appropriate contextual messages. - Initial patch release. Go back to Solstheim. Disabled for now until scene framework is fully put together. (Professional, Platonic, or Romantic relationship), - However, if the player installs the mod after a particular point in Dawnguard (Unseen Visions) it is automatically assumed that the player and Serana are in a romantic relationship. Now Serana should never be lost again! (PC only, due to how detecting player dialogue status is an SKSE function), - Serana should get irritated less often now when you bump into her while sneaking. - Changed the cooldown of the radiant misc. This has been fixed. I mean, why wouldn't Serana, a mage, have more to say about this place? Serana and Aela are my two favorite followers in all of Skyrim, so to see a follower given as much of an overhaul as SDA . - Sofia Banter (Built-into the mod, without requiring the Sofia mod as a Masterfile). Hey guys, Author of the Serana Dialogue Add-On mod here.
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